As the PS4 generation draws to a close, the appearance of "Ghost of Tsushima" has given many players more surprises than they originally expected, and has also earned a studio that has always been famous for "demonstrating superb skills" real respect.
The unique charm of the combat system
The duel system in the game is a highlight. These one-on-one samurai duels are distributed throughout the island. The scene design is unique. Whether it is the flying red leaves or the hazy drizzle, it adds a movie-like texture to the battle. Players can clearly feel the complete process from the confrontation to the moment of attack to the decisive moment. Every moment when the swords collide with each other is full of tension and excitement.
This kind of design is not just about pursuing visual performance, it is about serving the character's growth and creating atmosphere in depth. As the plot gradually advances, the swordsmanship and mood of the protagonist Jin Jingjing evolve in each duel. These battles are not only a test of strength, but also often a key turning point in the story. This allows players to be more deeply integrated into the fate of the character outside of the operation.
Refining a fun collecting experience
The design of the collection elements in the game is quite restrained, but it is full of fun. Players can climb the towering mountain to find the location of the shrine, follow the traces of the fox and discover the mysterious Inari shrine, or sit quietly in a place with extremely beautiful scenery and compose haiku. And these activities themselves have become the rewards of exploring the world.
Unlike some games that fill the map with a large number of icons, this work has an appropriate number of collection items and is naturally integrated into the environment and main process. Players can complete most of the collection while advancing the mission and admiring the scenery. They will not feel tired due to repeated tasks, but instead enhance the immersion and satisfaction of exploration.
Growth and choices in the main story
The story begins in 1274, when Mongolia launched an invasion of Tsushima. After the samurai Jin Kai suffered a defeat in the first battle, in order to save his homeland, he had to deviate from the bushido he had always adhered to and use the secret and deceitful "war ghost" tactics. This main line clearly depicts the transformation of an idealist in the cruel reality.
Near the end of the game, the player is faced with a crucial decision, that is, whether to kill his uncle Shimura-sama. This choice is not absolutely right or wrong. It tests the player's understanding of the way of benevolence, honor, and redemption. Many players have chosen to put down their swords because doing so is more in line with Jin's belief in "benevolence" that transcends the scope of samurai dogma that he has learned along the way.
The emotional depth of side quests
The side missions are not just minor supplements. There are many high-quality chapters with sincere and full emotions. In particular, the story told by Ren's wet nurse Yuriko, through a not long but touching journey of companionship and memories, depicts a hidden and introverted but profound emotional thoughts of the past, showing the helplessness and preciousness of personal emotions in the context of that grand era.
The reason why Yuriko's branch line is successful is that it uses extremely simple writing to create vivid characters. Through only a few dialogues and scenes, players can deeply feel the complex emotions between the characters, as well as the shackles imposed on them by the times. And its expression of Eastern emotions is very accurate, which is extremely impressive.
The mental torture of Iki Island
However, the story of the DLC "Iki Island" can be regarded as a rather in-depth psychological journey of the character. In order to track down the enemy chief "Goshawk", Jin landed on the island, but was forced to take poison that caused hallucinations, and then continued to fall into the broken memories related to his father and the past. ,.
These hallucinations piece together another side of Hitoshi's father, Kazumasa Kawaii, who was a samurai who once carried out brutal suppression here. This complicates Hitoshi's long-term regret and admiration. In the end, he must complete the reconciliation of the sins of his father's generation and reaffirm his own path in fantasy and reality.
A comprehensive experience that exceeds expectations
Generally speaking, "Ghost of Tsushima" achieves an exquisite balance in terms of action, narrative, visual and cultural atmosphere. It is not just satisfied with being an action game with a vivid and refreshing experience. Instead, it solemnly tells a story about cultural conflicts, identity changes and personal beliefs.
At first, it may have been the kind of new IP that did not have high hopes and was not very optimistic, but later it transformed and became one of the many masterpieces that defined the end of PS4. It relied on its own strength to prove that the core experience carefully polished with heart is much more powerful and more capable of impressing players than just the display methods accumulated by those dazzling technologies. What it gives players is not only a game process that lasts for dozens of hours and is rich in content, but also creates a character that is vivid and full of life as if it really exists in the world, and an unforgettable journey that is deeply engraved in the memory.
In the game, what choice did you make in the end? Should he always uphold the honor of a samurai, or should he accept the "benevolence" of a warrior ghost? Feel free to share the decisions you made and the reasons for them in the comment area. If this article reminds you of your time in Tsushima, please feel free to like and share it.

