Microsoft is using a series of new devices and software updates to redefine the way people interact with technology. The core point is to make the experience, not the device, the center.
Microsoft’s new hardware layout
Last week on Wednesday, Microsoft officially launched two new hardware devices. These devices are intended to cover multiple scenarios, from large collaboration screens to immersive screen-less computing. This shows and shows that Microsoft's ambitions are not limited to traditional PCs, but are expected to be integrated into every corner of users' work and life.
One device focuses on large-screen collaboration, while another explores the possibilities of holographic computing. Those hardware releases are not isolated events, they are a very important part of Microsoft's overall experience strategy. With these physical products, Microsoft shows how its operating system runs on different forms of devices.
Windows as a service model
The launch of Windows 10 marks an important shift. The operating system will continue to be provided as a service. This means that users do not need to wait for major version updates every few years, but can regularly receive feature enhancements and security patches. This model is designed to ensure that the device can remain up-to-date throughout its life cycle.
The head of Microsoft's operating system department once expressed the idea that this reflects an ongoing relationship with customers. The goal it sets is to promote technology updates to be seamless and operating in the background, thereby reducing the management burden faced by users. This model has been proven to be effective in improving the security performance and management efficiency of enterprise equipment by 2025.
Mobile experience across devices
Microsoft emphasized that the key to the new era is the movement of experiences, not the movement of devices. Users can start a task on the computer in the office and continue it on their tablet or mobile phone when they return home. This is accomplished with cloud storage and account synchronization, ensuring work continuity.
To achieve this, Microsoft has created a unified application platform. No matter what device the user uses, the appearance and operating logic of the core application remain consistent. This reduces the user's learning cost when switching between different devices and improves overall efficiency.
Extensions for smart assistants
The personal intelligent assistant that first appeared last year is now available on more device platforms. It can assist users on PCs and tablets running Windows 10 to handle daily tasks such as scheduling and information query. The assistant was originally designed to be a reliable support for users when working across devices.
Its advantage is reflected in its ability to understand context. For example, it can give relevant suggestions based on the content of the web page the user is currently browsing, or send reminders to users to deal with unfinished emails. It is this situational awareness that distinguishes it from simple voice command tools.
New browser and universal apps
Microsoft has launched a new browser, codenamed "Spartan". It focuses on interactivity. It has a built-in note sharing function, and it also has built-in reading mode and other functions. The purpose of these functions is to make web browsing no longer just for viewing, but to participate and annotate. This browser also brings higher security. This browser also brings higher reliability.
At the same time, the universal application architecture gives developers the ability to develop once and the developed application can run on mobile phones, tablets, PCs, and even Xbox. These applications are all optimized for touch operations and can also provide a good experience on keyboard and mouse devices. For example, the new Office suite follows this design principle.
Innovative experiences for the future
Microsoft, running the Windows 10 system, proposed its holographic computing platform HoloLens. The device provides a series of APIs that allow developers to create holographic images that interact with the real world, which means a transformation from device-centric to human-centric interaction.
The Surface Hub device provided to the team comes in two specifications, 55-inch and 84-inch. It integrates digital whiteboard, remote conferencing and multi-person content sharing functions. It is specially designed for modern collaborative meeting spaces. It wants to solve the pain points of traditional conference room equipment being dispersed and complex connections, so as to make teamwork more smooth and natural.
In your opinion, with such a strategy, which takes "experience" as its core and uses equipment as its carrier, how will it change our daily work methods and our daily entertainment methods in the next five years? You are welcome to share your personal opinions in the comment area. If you feel that this article is helpful, please like it and support it.
